

Also cool Agony style animations for taking the drugs would be cool. I think this could be cool, not sure about adding real world effects but I think having visual effects for the existing fallout drugs would be cool, that way any other mod that alter's those drugs (like the Drug Overhaul, which changes the normal ones into real world equivalents). Mechanisms that are easy to implement include: notes, terminals, custom voiced NPC's, meshes/textures for custom drugs, custom drug names/effects, and battles over territories with either vanilla or custom factions. In Fallout 4, there is relatively little voiced protagonist dialogue or vanilla NPC dialogue that would allow for the player to deal drugs in an immersive way.

"what manner of magic is this?") generally work with that. Looking for ideas to make this a reality, specifically suggestions that: 1) are feasible to implement, 2) won't cause bugs or mod conflicts, and 3) are actually fun to play.Įxample of feasible to implement: In Skyrim there is no voiced protagonist, so the player can deal drugs to NPC's because the player can say anything and the vanilla NPC shared dialogue lines (e.g. Become a Skooma Drug Lord), but it hasn't been done for Fallout 4. I've made this work in Skyrim, as have others (e.g. Keep in mind the voiced protagonist and existing vanilla voiced dialogue put severe limits on what is possible, which may be a reason it hasn't been done yet in Fallout 4. Theoretically, if there were a fallout 4 quest mod that involved manufacture and sale of drugs, and/or helping or fighting chem dealers, what would you want to see? e.g.
